Seattle-based Art Director / Art Lead / Art Manager
I AM an art director and outsourcing leader With 25 years of experience across AAA and indie games, spanning PC, console, mobile, and VR. I bring art and technology together to create high-quality player experiences. My background bridges large-scale studio pipelines and small, hands-on teams, with contributions across cinematic storytelling, environments, and character creation.
skills
OUTSOURCING & EXTERNAL DEVELOPMENT: Outsourcing strategy, vendor selection & management, global partner management, RFP/RFQ & SOW development, rate cards & cost modeling, vendor performance management, risk identification & mitigation
PROGRAM & OPERATIONS: Outsourcing program design, intake & prioritization workflows, spend tracking & forecasting, milestone-based delivery, agile production environments
CROSS-FUNCTIONAL LEADERSHIP: Developer enablement, stakeholder alignment, finance & licensing collaboration, escalation management, influence without authority, mentorship & team development
CREATIVE & TECHNICAL CONTEXT: Art direction & quality standards, real-time pipelines, Unreal & Unity literacy
TOOLS
Maya/Blender, ZBrush, Photoshop, Substance Designer & Painter, Unreal/Unity, Microsoft 365/Google Workspace, and collaboration platforms