Seattle-based Art Director / Art Lead / Art Manager
I AM an art director and creative leader With 25 years of experience across AAA and indie games, spanning PC, console, mobile, and VR. I bring art and technology together to create high-quality player experiences. My background bridges large-scale studio pipelines and small, hands-on teams, with contributions across cinematic storytelling, environments, and character creation.
skills
ART DIRECTION & CREATIVE: Art direction & quality standards, creative brief writing, iterative feedback & review, visual storytelling, talent evaluation & artist pool development, style guide creation
EXTERNAL DEVELOPMENT: Vendor selection & management, global partner management, RFP/RFQ & SOW development, vendor performance management, risk identification & mitigation
LEADERSHIP & COLLABORATION: Cross-functional collaboration, stakeholder alignment, mentorship & team development, escalation management, influence without authority
CREATIVE & TECHNICAL CONTEXT: Real-time pipelines, Unreal & Unity literacy, 3D art production (console, mobile, VR)
TOOLS
Maya/Blender, ZBrush, Adobe Creative Suite, Substance Designer & Painter, Unreal/Unity, Microsoft 365/Google Workspace, and collaboration platforms